Issue: How do I connect Visual Studio on my PC to Xamarin Studio or Visual Studio for Mac on my server? Cause: As you are connecting to a remote server you will need the remote login feature for your user to be active. Pre-Check Before attempting to make the connection, please ensure the following: i. Port 6000 is not blocked. You can build Xamarin projects on Windows (using Visual Studio), or Mac/Linux (using Xamarin Studio). I’m excited to dig into Xamarin because mobile apps need authentication and authorization, which Stormpath makes easy. I tried creating a Xamarin.Mac project that references a.NET Standard project (shared) and the.resx file informatiom in the.NET Standard project was then used in the Xamarin.Mac project without any problems.
Introduction
Ever since I commercialised MFractor in June 2017, I've been pulled to the idea of using XAML and Xamarin.Forms to build user interfaces for Visual Studio Mac extensions.
For MFractor, developing tools like the Image Wizard or Localisation Wizard cost days to weeks of engineering effort. As a bootstrapped business, this time-cost makes it prohibitively expensive to develop tools that are UI-centric.
Therefore, there are compelling reasons to use Xamarin.Forms to build Visual Studio Mac extensions:
Camtasia studio for mac. There are huge productivity gains here!
To prove that this technique is valid for production-ready tooling and is not just a toy, we'll be building an image asset browser you can use to visually explore images inside a solution:
So, read on to learn how to use Xamarin.Forms inside Visual Studio Mac to build rich user interfaces for your tooling.
Active19 days ago
I'm a .NET developer and want to write an IOS & Android app in C#. I've had a read around Xamarin for Visual Studio which looks interesting if not a tad expensive!
Do you need a Mac to debug your code? Do you just need a networked Mac to actually deploy the app to the Store?
Is the best option just to buy a Mac and run Windows with VS in a VM or can I just use my windows machine, write & debug the code in Windows then just hook up to a networked Mac for final deployment?
HardgrafHardgraf
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6 Answers
Yes, you must have a Mac to do Xamarin.iOS development. The Mac is required for building as well as running the iOS simulator. You can either use it as a build server, and actually do your development in Visual Studio (either in a standalone PC, or on a VM running on your Mac), or you can do your development directly on the Mac using Xamarin Studio as your IDE.
JasonJason
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From May 2017, you can develop app without MAC.
Microsoft Xamarin introduce a Live Player. With Live Player, iOS apps can be deployed directly onto an iPhone or other iDevice from a PC running Visual Studio, where the code can then be tested and debugged.
WARNING The Xamarin Live Player Preview has ended. See discussion
See this video: https://www.youtube.com/watch?v=awgZDL1a3YI
this is Live Player Get start section: Live Player
Note: The final build and submission to the App Store will still require a Mac
Device Requirements
The Xamarin Live Player app supports the following devices:
iOS
Android
Limitations
There are some limitations on the things Xamarin Live Player can run, including the items below:
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Microsoft visual studio 2015 professional download. You can use Xamarin Studio instead of Visual Studio and build iOS application by C#.First install VMware Workstation and then download OS X image and run it by VMware.
Then Install tools on it and enjoy.
Tools :
EDIT : The following links are out dated, You must install Mac OS 10.10 in order to be able to install XCode 6.
iOS Tools that you need:
1) Mac OS X image for WindowsNote: Max OS X Installation Help:http://www.sysprobs.com/easily-run-mac-os-x-10-8-mountain-lion-retail-on-pc-with-vmware-image
2) Mono:http://download.xamarin.com/MonoFrameworkMDK/Macx86/MonoFramework-MDK-3.2.4.macos10.xamarin.x86.pkg
3) Xamarin Studio:http://download.xamarin.com/studio/Mac/XamarinStudio-4.2.1-1.dmg
4) MonoTouch:http://download.xamarin.com/MonoTouch/Mac/monotouch-7.0.4.209.pkg
5) Xcode
Visual Studio With XamarinMorteza SoleimaniMorteza Soleimani
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X Code
Update 2018
Install VirtualBoxhttps://www.virtualbox.org/
Install MacOs 10.13 on VirtualBoxhttps://techsviewer.com/install-macos-high-sierra-virtualbox-windows/
Create or login with an apple account on the mac
Install XCode 9.0https://download.developer.apple.com/Developer_Tools/Xcode_9/Xcode_9.xip
Enable Remote LoginSystem Preferences > Sharing > Remote Login > Enable for All Users
Configure VirtualBox with an additional network adaptor (host-only)
https://treeaccount432.weebly.com/blog/best-primer-for-mac-studio-fix. In Windows > Visual Studio (Xamarin Project) > Pair with mac
Enter the IPaddress of the second network adaptor
Let Visual studio install Xamarin IOS, IOS SDK, additional tools on the Mac
All set up.
VerthosaVerthosa
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An option is to use a remote service to do this. For example:http://www.macincloud.com
heronsanchesheronsanches
Install Xamarin Visual Studio For Mac
Anybody know that a Virtual-Machine is the solution! but when you want to have an OSX on windows it's not really easy as you just talked about it.it's very important to find best OS ROM.
Xamarin Visual Studio For Mac
check it out here.and you have to know that limitation is Apple's doing, not Xamarin's.
Xamarin Vs Visual Studio For Mac
Mehdi SaghariMehdi Saghari
Xamarin Profiler Visual Studio For MacNot the answer you're looking for? Browse other questions tagged c#androidiosmacosxamarin or ask your own question.Comments are closed.
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